Monsters: 12
Spells:25
Traps: 3
Deck = 40
Monsters:
Destiny Hero Dogma x2
Destiny Hero Dreadmaster x3
Destiny Hero Plasma x3
* Notice all of the destiny monsters are lvl 8 and DARK you will see why in the spells
Royal Magical Library x2
*Draw Power magnet it is based on counters that happen when YOU or your OPPONENT activate spells read the 3rd,4th and 5th word of te card people have been questioning me everytime saying it doesnt work when you play a spell
Spells:
Trade in x3 --> LVL 8
Destiny Draw x3 --> Destiny Hero
Allure of Darkness x2 --> Dark
Reload x3 --> Bad Hand and 1 Counter
Magical Mallet x3 --> Bad Hand and 1 Counter
Upstart Goblin x3 --> Counter and 1 Draw
Broken Bamboo Sword x2 --> 1 counter and setup for next card
Golden Bamboo Sword x3 --> draw 2 and 1 counter
Trap:
Reckless Greed x3 --> use in emergancies
*ruling on Reckless Greed
You cannot activated Reckless Greed if you do not have enough cards to draw it
ex: 1 card in deck --> cannot play reckless
have fun and note this deck is only for amusement and will not be allowed in tournaments